Ice wall against fire | Mechanics Wiki
In Build 22, a single fire shot melts only the ice-wall piece it hits, while a bigger hit still melts the whole wall.
Ice wall against fire
In Build 22, a single fire shot melts only the ice-wall piece it hits, while a bigger hit still melts the whole wall.
Evidence: 4 official · Last verified: 2026-11-15 · Sources: 1
In Flowbound’s Build 22, a single fire shot melts only the ice-wall piece it hits, rather than melting the entire wall. A bigger hit still melts the whole wall, and only pieces that remain standing contribute shards and the wave.
How the Interaction Works
The key distinction is between damage to one piece and melting the whole wall:
| Fire impact | Result |
|---|---|
| One fire shot | Only the piece it hits melts. |
| A bigger hit | The whole wall melts. |
These rules are documented for Build 22, dated November 12, 2026. Do not assume that every fire impact removes the entire wall, but do not assume that surviving pieces will withstand a bigger hit either.
Step-by-Step Walkthrough
1. Identify the Wall Piece Being Hit
When directing a single fire shot at an ice wall, choose the piece you want to melt. The effect is local to the struck piece: one shot does not automatically melt the rest of the wall.
If you are watching your own wall take a fire shot, check which piece the shot actually hits before assessing what remains.
2. Reassess the Remaining Wall
After the shot lands, distinguish the melted piece from the pieces still standing. A partially melted wall is not the same as a completely melted wall.
This distinction also matters for shards and the wave. Their contribution comes only from surviving pieces, not from pieces that have already melted.
3. Account for Bigger Hits Separately
A bigger hit still melts the whole wall. Do not extend the single-shot rule to every fire attack: the wall’s piece-by-piece response applies to one fire shot, while the documented bigger-hit interaction affects the entire wall.
The available notes do not specify a damage threshold or list which attacks qualify as a “bigger hit,” so they do not support a precise attack-by-attack breakdown.
Practical Tips
- Aim deliberately with single shots. The piece you hit determines which piece melts.
- Track what survives. Only standing pieces contribute shards and the wave.
- Keep the two outcomes distinct. Local melting from one shot does not mean the wall is immune to complete melting from a bigger hit.
- Avoid relying on undocumented numbers. The notes provide no wall-piece health values, shard counts, wave strength, or exact bigger-hit threshold.
References
- [src-1] Flowbound — Patch notes · Flowbound
Details
single_shot
One fire shot melts only the piece it hits.
bigger_hit
A bigger hit still melts the whole wall.
remaining_pieces
Shards and the wave come only from the pieces still standing.
build
Build 22 · November 12, 2026
Sources
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