Flowbound: Masters of Four Wiki

Playtest ladder | Mechanics Wiki

November 15, 2026876 words5 min read

A weekly ranked 1v1 ladder counts eligible match-search results and may be reset during the playtest.

Playtest ladder

A weekly ranked 1v1 ladder counts eligible match-search results and may be reset during the playtest.

Evidence: 15 official · Last verified: 2026-11-15 · Sources: 1

The Playtest ladder is Flowbound’s weekly ranking for eligible ranked 1v1 matches entered through match search. Everyone starts each week at 1000, and a new week begins every Monday at 00:00 UTC. Because this is a playtest ladder, it can also be reset.

How to Participate

  1. Enter ranked 1v1 through match search. This is the eligible queue for the ladder. A 1v1 match played in a custom room does not count, so use match search rather than arranging a custom-room match if you want the result to contribute.
  2. Play the match. For it to count, both players’ games must report the same result. Eligibility alone is not enough: the result must also meet this agreement requirement.
  3. Keep track of repeated opponents. The same two players can count toward the ladder at most five times per day. Once your pairing reaches that limit, further matches between the two of you cannot add another counted result that day.
  4. Check the weekly leaderboard. The official Leaderboards page displays the playtest ladder for the current week. It includes labels for Everyone, Fire, Water, Earth, and Air.

Which Matches Count?

Use the following checklist before playing specifically for ladder progress:

Match type or conditionLadder eligibility
Ranked 1v1 entered through match searchEligible, subject to result agreement and the daily pairing limit
Custom-room matchDoes not count
2v2 matchDoes not count
3v3 matchDoes not count
Match against the AIDoes not count
Both players’ games report different resultsDoes not meet the counting requirement
Further matches after the same pairing has counted five times that dayDo not count

These rules apply together. For example, using the correct ranked 1v1 queue does not bypass the five-match daily limit for a particular pairing. Likewise, agreement between both games’ reported results does not make an excluded match type eligible.

The five-match restriction is a same-opponent limit, not a stated limit of five total ladder matches per player each day. The supplied rules do not specify when that daily limit resets, so do not assume its reset time is the same as the weekly rollover.

Plan Around the Weekly Rollover

Every player begins the week at 1000, with the next week starting on Monday at 00:00 UTC. Use that UTC time when planning a session around the change of week; your local calendar date and time may differ.

Treat each week as a fresh starting point rather than assuming that the previous week’s rating carries forward. The official page also includes a “Last week’s top 3” section, alongside a separate “Highest level” section. The excerpt does not explain how the latter relates to the weekly ladder.

The supplied rules do not explain how a match spanning the weekly boundary is assigned to a week. If you play close to rollover, avoid assuming that either its start time or its finish time determines which week receives the result.

If a Match Does Not Count

Check the documented requirements in this order:

  1. Confirm the queue. The match must be ranked 1v1 from match search, not a custom room, team match, or AI match.
  2. Consider the pairing limit. If the same two players have already counted five times that day, additional matches between them are excluded.
  3. Remember the result-agreement requirement. Both players’ games must report the same result. The supplied information does not describe a way to inspect those reports or resolve a disagreement.

These checks cover the published counting conditions, but they are not a documented troubleshooting or appeal process. No reporting delay, manual confirmation step, or recovery procedure is specified.

Playtest Reset Caveat

The regular weekly restart is not the only reset to keep in mind: the ladder is explicitly identified as a playtest system that can be reset. Do not treat its current standings as guaranteed permanent records.

The available information does not specify rating gains or losses, tie-breaking rules, promotion thresholds, or rewards. Focus on the confirmed requirements: use ranked 1v1 match search, stay within the daily limit for each pairing, and account for the Monday UTC rollover.

Details

eligibleQueue

Ranked 1v1 from the match search.

weeklyStartingValue

Everyone starts the week at 1000.

weeklySchedule

A new week starts every Monday, 00:00 UTC.

resultAgreement

A match counts when both players' games report the same result.

sameOpponentLimit

The same two players count at most 5 times a day.

excludedMatches

Custom rooms, 2v2, 3v3 and matches against the AI do not count.

resetQualifier

This is a playtest ladder and can be reset.

evidenceType

official

match_type

Ranked 1v1 matches from match search count toward the ladder.

starting_rating

Everyone starts the week at 1000.

weekly_reset

A new week starts every Monday at 00:00 UTC.

result_confirmation

A match counts when both players' games report the same result.

daily_pair_limit

The same two players count at most five times a day.

excluded_matches

Custom rooms, 2v2, 3v3, and matches against the AI do not count.

reset_status

The playtest ladder can be reset.

Sources